Arcade Cabinet: Darkness of the Night

Night has fallen, transforming the battlefield into a whole different place, sparsely lit by the pale moon. Who’s out there, lurking menacingly in the dark? Who’s attacking from deep in the shadows and then disappearing without a trace? Well, it could be you—in the new Darkness of the Night Arcade Cabinet mode running from June 30 to July 2 and from July 7 to July 9, accessible via the mode selector!

Darkness of the Night

 From June 30 at 07:00 PT | 09:00 CT | 10:00 ET through July 2 at 21:59 PT | 23:59 CT | July 3 at 0:59 ET

From July 07 at 07:00 PT | 09:00 CT | 10:00 ET through July 9 at 21:59 PT | 23:59 CT | July 10 at 0:59 ET

Teased in our roadmap video from the beginning of 2023, Darkness of the Night not only changes some basic gameplay parameters but also adds different lighting effects and nocturnal ambient sounds. All this creates a whole new sensation to awaken your tactical imagination. With spotting range down by more than a third, radio range halved, a shorter vehicle rendering range, and more, night fighting is stealth-based and happens at closer distances than usual.


The Maps

The pale moon is glowing above three transformed locations with few other sources of light.

  • On Lakeville, the moon is waning but there are some residual fires in town. Miraculously, some street lanterns are still working.
  • On Sand River, there’s a pre-dawn gleam in the sky as well as the moonlight, but don‘t expect much: this place is as shadowy as the others.
  • On Glacier, the glimmer of Earth’s natural satellite is accompanied by the aurora borealis, also known as the northern lights, while the lighthouse also adds some much-needed photons to the scene.

The Rules

  • You can play in any Tier VIII or Tier X vehicle.
  • Battles are 15v15 and single-tiered.
  • Platoons are available, and all Platoon bonuses apply.
  • You cannot complete missions except those created specifically for the mode.
  • Credits and XP can be earned.
  • Battle Pass Points and bonds cannot be earned.
  • All types of Reserves (Personal and Clan) can be used.
  • XP multipliers for the first victory of the day do apply.
  • Credits are added to the Credit Reserve.
  • Gold is not added to the Gold Reserve.

Battle Modifiers

Tinted Optics
View range is decreased by 35%.
Jamming
Signal range is decreased by 50%.
Faded Camo
The maximum time a vehicle remains spotted is decreased to 6 seconds.
Flash in the Night
The penalty to concealment after firing is increased x10.
Vague Horizon
The maximum rendering distance for vehicles is decreased to 465 m. You are not able to see vehicles that are farther than 465 m away from you, even if they are spotted by an ally, but you might still damage them if you’re lucky.

Vehicles are easier to spot after firing in the dark, so don’t forget about muzzle flash!

The Rewards

While playing as an armored night stalker is a reward in itself, you can also complete a short chain of battle missions during each Darkness of the Night launch and score some bonds.

  • Executor, Stage I
  • Executor, Stage II
  • Executor, Stage III
Executor, Stage I

Win two battles and be among the top 12 on your team by base XP earned each time.

Reward: 100 

Executor, Stage II

Win three battles and be among the top 12 on your team by base XP earned each time.

Reward: 100 

Executor, Stage III

Win five battles and be among the top 12 on your team by base XP earned each time.

Reward: 200 

Roll out quietly in your sneakiest vehicles and prevail subtly, Commanders!

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